Outcasts are travelers to the Rift who have succumbed to a violent syndrome due to their extended time in the void between worlds. While survivors have found a certain harmony amongst themselves, Outcasts are uninterested in getting along. They have instead created a mystic, cult-like ethos that binds them to nature and the mysteries of these islands.
Outcasts Classes[]
Marksman[]
Keeps their distance and picks players off with rifles or bows from high ground. More likely to flee when pressured, so an aggressive playstyle makes taking them down easier.
Bruiser[]
Heavily armored and more aggressive, but the best targets to loot if you want quality armor and can take them down without breaking it first. Most likely to spawn with a crossbow or shotgun.
Berserker[]
Melee-focused and recklessly aggressive. They can spawn in groups and overwhelm the player, so avoid getting surrounded. They have lower-tier armor and weapons, so they can be taken out quickly for cheap loot. They typically spawn with a basic bow or pistol, but they are resourceful and can pick up weapons from fallen enemies, including players!
Marksman Boss[]
Found only on Western Island, usually around the Weather Station, wearing signature cowboy gear. Keep an eye out for their purple-scoped rifle.